Xbox 360 version of Fallout 3 gets better graphics

Posted on Sunday, March 08 2009 @ 17:15 CET by Thomas De Maesschalck
Inside Digital Foundry reports the latest patch for the Xbox 360 version of Fallout 3 finally adds support for specular maps, which gives a nice boost to the image quality. However, closeup image textures are still of lower resolution than the PS3 version.
As it happens, the latest Fallout 3 patch isn’t just preparation code for the upcoming DLC… one of the small issues with the launch 360 game has been addressed: the specular maps are back. Perhaps the omission was simply a bug? Or perhaps not, because while the effect has been replaced in the more obvious locations, elsewhere it is still absent. But regardless, it’s an obviously welcome addition for 360 owners, and we presume that the upcoming DLC will be looking as good as it can possibly be. Nice.
The video below shows off the difference:



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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