Inside Digital Foundry reports the latest patch for the Xbox 360 version of Fallout 3 finally adds support for specular maps, which gives a nice boost to the image quality. However, closeup image textures are still of lower resolution than the PS3 version.
As it happens, the latest Fallout 3 patch isn’t just preparation code for the upcoming DLC… one of the small issues with the launch 360 game has been addressed: the specular maps are back. Perhaps the omission was simply a bug? Or perhaps not, because while the effect has been replaced in the more obvious locations, elsewhere it is still absent. But regardless, it’s an obviously welcome addition for 360 owners, and we presume that the upcoming DLC will be looking as good as it can possibly be. Nice.