Sony charging developers per gigabyte for downloable PS3 content

Posted on Monday, March 23 2009 @ 17:28 CET by Thomas De Maesschalck
MTV Multiplayer reveals Sony started charging PlayStation 3 developers for downloable content (DLC) on October 1, 2008. Publishers who wish to offer free downloable content through the PS3's PSN online store are required to pay 16 cents per downloaded gigabyte during the first 60 days of the content's release:
MTV Multiplayer has verified that a letter sent to publishers last fall detailed the policy. It applies a 16-cent charge to every Gigabyte of content downloaded from the PS3’s PSN online store. For free content, like demos, those charges apply only during the first 60 days of the content’s release. For paid content, like map packs, the charges rack up in perpetuity, or until that content is removed from the PlayStation 3’s online store.

This “PlayStation Network Bandwidth” fee has been unpopular with game companies, according to at least three publishing and development sources who spoke to MTV Multiplayer about the policy on the condition of anonymity so as not to get their companies on Sony’s bad side.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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