“We sat down about seven or eight months ago and decided we wanted to bring a Doom experience to the iPhone that was unique,” said Mustaine. Mustaine explained that it wasn’t until they settled on a control scheme that combined accelerometer-based movement and aiming with tap-based firing that Doom Resurrection really gelled.
Mustaine is impressed with the iPhone OS as a gaming platform. “Getting visuals up and running was a lot easier than we expected,” he said. “It’s a lot more powerful than people give it credit for.”
id Software working on Doom Resurrection for iPhone
Posted on Thursday, June 11 2009 @ 22:28 CEST by Thomas De Maesschalck
id Software unveiled they're working on a Doom FPS game for the iPhone and iPod Touch. Doom Resurrection features brand new levels created using Doom 3 content.