Blizzard has announced that StarCraft II will not support multiplayer over a local network, all multiplayer traffic will have to go through the company's Battle.net portal to prevent piracy.
We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future.
Use Disqus to post new comments, the old comments are listed below.
Re: Blizzard: No LAN support in StarCraft II due to piracy by Anonymous on Wednesday, July 01 2009 @ 12:51:57 CEST
sigh... what about those that dont have internet?......
Re: Blizzard: No LAN support in StarCraft II due to piracy by Thomas De Maesschalck(firstname.lastname@example.org) on Wednesday, July 01 2009 @ 13:30:52 CEST
I think the South Koreans are about to go on a national strike over this ;)