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Microsoft Silverlight 3.0 adds GPU acceleration and multi-touch

Posted on Friday, July 10 2009 @ 17:06:10 CEST by

Microsoft has introduced the third installment of Silverlight, its Adobe Flash competitor. Silverlight 3.0 has hundreds of improvements, including GPU acceleration, multi-touch support and new codec support. You can download Silverlight 3.0 at Microsoft's website.
According to Microsoft, Silverlight 3.0 features hundreds of new improvements and can be found running on thousands of new APIs. Most notably, it features hardware GPU acceleration and hardware compositing, perspective 3D, bitmap and pixel API, pixel shader effects, and Deep Zoom improvements. As an addition, it features new codec support for H.264, AAC, MPEG-4, raw bitstream Audio/Video API, and improved logging for media analytics. In other words, the time has finally come to put your idle GPU configuration to use in rich media interactive web pages running on Silverlight.

One of the other notable features of the new framework is that it includes multi-touch support . This is a really sexy way of Microsoft promoting its upcoming Windows 7 operating system (the first to natively support multi-touch) in that it will enable users to interact with web-based content in ways that have only been seen on the movie screen.
Source: FUD Zilla



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