Prior to Doom's release, programmers found themselves in the stone age of game development. For the most part, building a game meant starting from scratch and compiling all new code, but like the invention of the wheel, the advent of the game engine forever changed the PC gaming landscape.
Now, we know what you're thinking, and we're well aware that game engines existed prior to Doom's release in 1993; we're even going to cover some. But it was id Software's now legendary first-person shooter that pushed reusable 3D game engines as a viable programming model, and videogame development has never been the same since then..
History of 3D game engines: from Doom to Dunia
Posted on Saturday, August 01 2009 @ 12:05 CEST by Thomas De Maesschalck
Maximum PC has taken a look at the history of 3D game engines, you can check it out over here.