Carmack: Ads nog enough to support Quake Live

Posted on Wednesday, August 19 2009 @ 4:20 CEST by Thomas De Maesschalck
John Carmack said during his Quakecon keynote that in-game advertising was not enough to support Quake Live, the free web-based version of Quake III. To generate more revenue, id Software will introduce Quake Live subscriptions that will enable players to configure and run their own private servers.
"The in-game advertising stuff has not been big business," he admitted. "That's not going to be able to carry the project."

Quake Live subscriptions will allow players to configure and run their own private servers for the shooter. Carmack also noted that the game will never go entirely pay-to-play.

"Quake Live is gonna be Quake Live for the foreseeable future," he said. "It's only just now that we're going to be able to put it to the test."
Source: ShackNews


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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