Lord of the Rings Online developer Turbino told Eurogamers that the PlayStation 3 and Xbox 360 offer a superior MMO platform than PCs:
Perhaps more surprising is just how committed the company is to bringing its next MMO project to console. While many believe that the PC is the natural home to the genre, Turbine disagrees. Alexander mentioned that the same arguments were made about in-depth sports sims and the FPS genre, but now market leaders like Madden and Call of Duty all have far larger installed bases of players on the consoles.
Alexander said that the evolution of the PC games market is being mirrored on console, and it is only a matter of time before the MMO development scene shifts to PS3 and Xbox 360.
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Re: Turbine: Consoles better for MMO than PC by Anonymous on Monday, September 28 2009 @ 05:03:31 CEST
With many MMO's spawning expanded function keyset keyboards, and with nearly every key that isn't needed for typing messages dedicated to some function I find it difficult to believe that MMO's are going to do well on consoles until they adopt keyboards on consoles (which are very limited at this time).
Parallel to that is the concept that if some kid is taking over the family television every night till 1am raiding, I doubt very much that's going to be something that you are going to sell a lot of consoles to do.
It's not that these things make it impossible. Both can be overcome. But I wouldn't call it such a natural fit as they seem to think. I don't think Super Mario as an MMO is going to be a multi million player hit either.