NVIDIA unveiled Nexus, a development environment for massively parallel computing that is integrated into Microsoft Visual Studio.
"NVIDIA Nexus is going to improve programmer productivity immediately," said Tarek El Dokor at Edge 3 Technologies. "An integrated GPU and CPU development solution is something Edge 3 has needed for a long time. The fact that it's integrated into the Visual Studio development environment drastically reduces the learning curve."
NVIDIA Nexus radically improves productivity by enabling developers of GPU computing applications to use the popular Microsoft Visual Studio-based tools and workflow in a transparent manner, without having to create a separate version of the application that incorporates diagnostic software calls. NVIDIA Nexus also includes the ability to run the code remotely on a different computer. Nexus includes advanced tools for simultaneously analyzing efficiency, performance, and speed of both the graphics processing unit (GPU) and central processing unit (CPU) to give developers immediate insight into how co-processing affects their applications.
Nexus is composed of three components:
The Nexus Debugger is a source code debugger for GPU source code, such
as CUDA C, HLSL and DirectCompute. It supports source breakpoints, data
breakpoints and direct GPU memory inspection. All debugging is performed
directly on the hardware.
The Nexus Analyzer is a system-wide performance tool for viewing GPU
events (kernels, API calls, memory transfers) and CPU events (core
allocation, threads and process events and waits)--all on a single,
The Nexus Graphics Inspector provides developers the ability to debug
and profile frames rendered using APIs such as Direct3D. Developers can
use the Graphics Inspector(TM) to scrub through draw calls, look at any
textures, vertex buffers, and API state in the entire frame.
The NVIDIA Nexus supports Windows 7 and Windows Vista operating systems and full integration within Visual Studio (2008 SP1 standard edition or later).
A beta version of NVIDIA Nexus will be available on NVIDIA's webpage on October 15.