ATI Catalyst 9.12 now available, hotfix coming later today

Posted on Thursday, December 17 2009 @ 21:30 CET by Thomas De Maesschalck
ATI just released its Catalyst 9.12 drivers, you can download them over here. The Windows versions of this release features support for DirectCompute 10.1 and OpenGL 3.2 extension support.

ATI Catalyst™ support for DirectCompute 10.1

  • This release of ATI Catalyst provides full support for DirectCompute 10.1 for the ATI Radeon™ HD 4800 Series, ATI Radeon™ HD 4700 Series for both single card and configurations supporting ATI CrossFireX™ technology.
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    OpenGL 3.2 extension support

  • This release of ATI Catalyst provides support for OpenGL 3.2 extension support on the ATI Radeon™ HD 5800 Series, ATI Radeon™ HD 5700 Series, ATI Radeon™ HD 4000 Series, ATI Radeon™ HD 3000 Series and ATI Radeon™ HD 2000 Series GPUs.
  • The following is a list of OpenGL™ 3.2 features and extensions added in ATI Catalyst 9.12:
  • Support for OpenGL Shading Language 1.50.
  • BGRA vertex component ordering (GL_ARB_vertex_array_bgra).
  • Drawing commands allowing modification of the base vertex index (GL_ARB_draw_elements_base_vertex).
  • Shader fragment coordinate convention control (GL_ARB_fragment_coord_conventions).
  • Provoking vertex control (GL_ARB_provoking_vertex).
  • Seamless cube map filtering (GL_ARB_seamless_cube_map).
  • Multisampled textures and texture samplers for specific sample locations (GL_ARB_texture_multisample).
  • Fragment depth clamping (GL_ARB_depth_clamp).
  • Geometry shaders (GL_ARB_geometry_shader4).
  • Fence sync objects (GL_ARB_sync).
  • transform_feedback2
  • texture_cubemap_array
  • Oddly enough, a Catalyst 9.12 hotfix will also be made available today. This is a separate download that adds support for the OpenCL GPU component of the ATI Stream SDK v2.0, support for ATI CrossFireX on ATI Eyefinity technology configurations, support for DisplayPort Audio and the following game fixes:
    • Resident Evil 5 – Performance drop during the opening cinematic
    • Call of Duty Modern Warfare – Negative performance observed with a configuration supporting  ATI CrossFireX™ technology when using the thermal scope
    • Wheelman – Game freezes while loading the game menu
    • Flashing in various OpenGL titles – City of Heroes, Enemy Territories: Quake Wars, and Chronicles of Riddick
    • Heaven benchmark (DirectX 9 mode) – Grass flicker and white boarders observed around the edges
    The ATI Catalyst 9.2 hotfix will be available later today at this page.


    About the Author

    Thomas De Maesschalck

    Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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