CNET tests Razer Sixense motion controller at CES

Posted on Friday, January 08 2010 @ 19:17 CET by Thomas De Maesschalck
CNET has tested the upcoming PC motion controller from Razer and Sixense at CES 2010. The site reports this motion controller is developed in cooperation with Valve, they had the opportunity to test the controller with a modified version of Left 4 Dead 2. The reporter says there's a bit of a learning curve, but that the motion control was on point and accurate. He was able to rotate and slice a katana blade to decapitate a few zombies, and shooting was very intuitive.
Using an electromagnetic field sent out from a single transmitter, the two-controller setup is able to create an exact one-to-one duplication of movements on-screen. Of course the technology can also support gesture-based commands, and more impressively, can detect location in space along six axes. There isn't a final design yet, nor is there a price point, but we were assured the Razer Sixense Ultra Precise Motion Controller will be available this year.

During our demo of the unit, we watched Sixense's CTO and Chief Architect Jeff Bellinghausen conduct an impressive illustration of just how accurate the device performs. We looked on at an artificial environment that he was able to completely manipulate with ease, grabbing items in the space, slicing them, and enlarging and shrinking them. It immediately reminded us of the orchestrated hand gestures in the film Minority Report.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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