NVIDIA Fermi is late due to complex design

Posted on Wednesday, March 10 2010 @ 17:20 CET by Thomas De Maesschalck
FUD Zilla received a statement from NVIDIA regarding the long delay of the Fermi GPU. The company doesn't really go into the details, but states that Fermi has a complex design and that a lot of the changes in the architecture took longer than they originally anticipated.
“We redesigned GF100 from the ground up to deliver the best performance on DX11. This meant adding dedicated h/w engines in our GPU to accelerate key features like tessellation.

We also made changes on the compute side that specifically benefit gamers like interactive ray-tracing and faster physics performance through things like support for concurrent kernels.

Unfortunately all of these changes took longer than we originally anticipated and that’s why we are delayed.

Do we wish we had GF100 today? Yes. However based on all the changes we made will GF100 be the best gaming GPU ever built. Absolutely.”


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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Re: NVIDIA Fermi is late due to complex design
by Anonymous on Thursday, March 11 2010 @ 7:17 CET
Well if they don't have a mobile version of this chip really soon, AMD will eat their mobile market alive with the 5xxx series. From top to bottom 40nm and DX11 chips are going to stop Nvidia's mobile fleet dead.

Won't be pretty to be green.