Engadget reports Microsoft gave them a demonstration of two XNA games running on a Windows Phone prototype from ASUS. The software giant claims developing games for XNA in VisualStudio should be very simple, and shared that creating The Harvest (screenshot below) took just two or three weeks.
See, Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0, but wouldn't let us nab a single photo or video of the process. What we can tell you is that they exist, they work, and at least Microsoft tossed us some screenshots to wave in your face. The two titles are The Harvest (pictured), a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks, a less impressive one-on-one sword fighting Facebook game by Gravity Bear that's being ported over.