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Unigine Heaven Benchmark 2.0 now available

Posted on Wednesday, March 24 2010 @ 11:54:55 CET by


Unigine has published the second release of Heaven Benchmark, a DirectX 11 GPU benchmark based on the Unigine engine. Heaven Benchmark 2.0 is more complex than the first edition, it features a heavier tessellation load, major engine optimizations, new objects, more dynamic lights, and other improvements. You can download the benchmark over here, it's available for Windows and there's also a new version for Linux.

Changelog:
  • Heavier tessellation load
  • Several major optimizations of the engine
  • Added new elaborated objects in the world
  • Physics-driven flags
  • More dynamic lights
  • Enhancements of some old assets
  • Introduced "moderate" and "extreme" tessellation modes



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