Unigine has published the second release of Heaven Benchmark, a DirectX 11 GPU benchmark based on the Unigine engine. Heaven Benchmark 2.0 is more complex than the first edition, it features a heavier tessellation load, major engine optimizations, new objects, more dynamic lights, and other improvements. You can download the benchmark over here, it's available for Windows and there's also a new version for Linux.
Heavier tessellation load
Several major optimizations of the engine
Added new elaborated objects in the world
More dynamic lights
Enhancements of some old assets
Introduced "moderate" and "extreme" tessellation modes