Just Cause 2 gameplay performance and IQ tested

Posted on Monday, May 10 2010 @ 7:16 CEST by Thomas De Maesschalck
HardOCP compared the latest graphics cards from NVIDIA and AMD in Just Cause 2, to see which cards offer the best gameplay experience and image quality. You can check it out over here.
Just Cause 2 is powered by developer Avalanche Studios’ own proprietary "Avalanche Engine 2.0," an updated version of the same game engine that powered the first game in the series. Unfortunately, as it is an in-house proprietary game engine, we don’t know much about its features and capabilities. One thing we do know is that it is a DirectX 10 engine, as it requires Windows Vista or Windows 7 to run. It features real-time deformation to show damage to vehicles, as well as destructible environment elements such as small vegetation objects such as shrubs and small trees, and smaller manmade landscape items like fences, signposts, and some smaller buildings. It natively supports anti-aliasing modes, including NVIDIA’s CSAA options, and ATI’s MSAA options. The ATI custom AA filter options are not directly supported by the game. Just Cause 2 is a "TWIMTBP" title, and there are two graphical features that are available on NVIDIA GPUs only. The game uses NVIDIA CUDA to simulate water deformation in the open sea and in rivers, and a Bokeh filter to enhance blurred images with depth-of-field effects enabled.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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