NVIDIA GeForce GTX 465 officially launched

Posted on Monday, May 31 2010 @ 13:42 CEST by Thomas De Maesschalck
NVIDIA has officially released the GeForce GTX 465, this new $279 card features 352 shaders clocked at 1215MHz, a 607MHz GPU clockspeed and 1GB GDDR5 memory clocked at 1603MHz. The dual-slot card has a length of 241mm and has a TDP of 200W.
Showcased as part of the NVIDIA(R) 3D Revolution press conference held today at the start of this year's Computex trade show, the newest entry to the NVIDIA Fermi(TM) architecture lineup of consumer GPUs -- the GeForce(R) GTX 465 -- has officially launched. Available now from the world's leading add-in card partners, system builders and OEMs, with a target price of $279, the GeForce GTX 465 GPU brings a new level of DirectX 11 performance to PC enthusiasts and gamers around the world.

The entire GeForce GTX 400 series of consumer GPUs was designed from the ground up to deliver potent gaming performance with the top-of-the-line GTX 480 delivering up to 8x faster geometry tessellation, than the closest competitive product. The new GTX 465 features 11 dedicated tessellation engines, resulting in outstanding performance at a new price point for GeForce GTX 400 GPUs. Tessellation allows game developers to take advantage of the GeForce GTX 400 series GPUs' ability to increase the geometric complexity of models and characters to deliver far more realistic and visually compelling gaming environments. Combined with support for NVIDIA 3D Vision(TM) technology, the industry's only complete 3D stereoscopic solution for the new category of 3D PCs, the GTX 465 offers gamers an attractive price point to play the latest cutting-edge titles at full HD, 1080p resolutions.

In addition to DirectX11 and NVIDIA 3D Vision, the GeForce GTX 465 GPUs also support enhanced gaming features found only on NVIDIA GPUs:

  • NVIDIA SLI(R) technology, the most popular(1) multi-GPU solution.
  • Support for Blu-ray 3D, with GPU decoding for enhanced 3D movie playback and 3D Internet streaming.
  • NVIDIA PhysX(R) technology to bring games to life with dynamic, interactive environments.
  • Next-generation CUDA(TM) architecture, the foundation for the world's most open GPU computing platform, with complete language and API support, including CUDA C/C++, DirectCompute, OpenCL, Java, Python, and Fortran for the broadest compatibility with GPU-accelerated applications, including Internet Explorer 9, Folding@home, and others.

    "With GeForce GTX 465, now even more gamers can experience what DX11 gaming was meant to be," said Drew Henry, general manager of GeForce GPUs at NVIDIA. "By using these new GPUs to build 3D Vision PCs, these same gamers will truly immerse themselves into the future of PC gaming. We are passionate about building GPUs to make the PC the best platform for gamers!"

    The GeForce GTX 465 is available starting today with an estimated retail price of $279 from leading add-in-card companies including ASUS, EVGA, Galaxy, MSI, Palit, PNY, Zotac and others.


  • About the Author

    Thomas De Maesschalck

    Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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