NVIDIA unveils tool for easy creation of GPGPU software

Posted on Saturday, July 24 2010 @ 2:30 CEST by Thomas De Maesschalck
X-bit Labs spotted that NVIDIA has released a new tool that enables developers to create GPGPU software via Microsoft Visual Studio.
Nvidia Corp. this week announced the release of Nvidia Parallel Nsight software, the industry's first development environment for graphics processing unit (GPU) -accelerated applications that work with Microsoft Visual Studio. The company has also released CUDA Toolkit 3.1, an update to its CUDA software development kit (SDK).

"With more than six million developers, Visual Studio is one of the world's most popular development environments for Windows-based applications and services. By adding functionality specifically for GPU Computing developers, Parallel Nsight makes the power of the GPU more accessible than ever before," said Sanford Russell, general manager of GPU Computing at Nvidia.

Visual Studio developers can now use Parallel Nsight to debug CUDA C/C++, or DirectCompute applications on the GPU using the same familiar tools and techniques as on the CPU. Parallel Nsight also provides the analysis tools that give developers the information required to achieve the highest levels of GPGPU application performance. Nvidia Parallel Nsight software supports Windows HPC Server 2008, Windows 7 and Windows Vista, which works closely with Visual Studio 2008 SP1 Professional edition.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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