TessMark 0.2.2 benches OpenGL 4 tessellation

Posted on Friday, August 20 2010 @ 20:15 CEST by Thomas De Maesschalck
Geeks3D presents TessMark 0.2.2, a new GPU tessellation benchmark with OpenGL 4 support. You can grab it over here.
Now that DX11-class graphics cards, like Radeon HD 5000 series or GeForce GTX 400 series, are more and more popular, it was time to release a new benchmark for these modern cards. This new GPU tool, called TessMark, is small synthetic graphics benchmark focused on one of the killer features of Direct3D 11 and OpenGL 4 capable cards, I mean the GPU tessellation.

Like Unigine Heaven, TessMark allows to select the level tessellation. The small difference is that TessMark proposes four differents levels (see the screenshots at the end of the post):

* moderate
* normal
* extreme
* insane


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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