A look at Apple's App Store guidelines

Posted on Thursday, September 09 2010 @ 20:40 CEST by Thomas De Maesschalck
NeoWin has taken a quick look at the App Store review guidelines that Apple released today, and notes that the document confirms that Apple doesn't like amateur developers.
Contained in the document is an introduction that is blunt and honest. Written in a personal manner, the document outlines the approval process for applications and Apple's thinking.

* We have lots of kids downloading lots of apps, and parental controls don't work unless the parents set them up (many don't). So know that we're keeping an eye out for the kids.
* We have over 250,000 apps in the App Store. We don't need any more Fart apps. If your app doesn't do something useful or provide some form of lasting entertainment, it may not be accepted.
* If your App looks like it was cobbled together in a few days, or you're trying to get your first practice App into the store to impress your friends, please brace yourself for rejection. We have lots of serious developers who don't want their quality Apps to be surrounded by amateur hour.
* We will reject Apps for any content or behavior that we believe is over the line. What line, you ask? Well, as a Supreme Court Justice once said, "I'll know it when I see it". And we think that you will also know it when you cross it.
* If your app is rejected, we have a Review Board that you can appeal to. If you run to the press and trash us, it never helps.
* This is a living document, and new apps presenting new questions may result in new rules at any time. Perhaps your app will trigger this.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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