A look at indie gaming pricing

Posted on Saturday, December 25 2010 @ 8:00 CET by Thomas De Maesschalck
ARS Technica takes a look at the pricing model of independently developed games, you can check it out over here.
Indie games are more popular than ever. They compete with mainstream titles that have bigger budgets and more resources for critical acclaim and gamers' spare time. They win awards and some are massively successful. But there's still one place where indie games have it rough: pricing. Many consumers will happily shell out $60 for a retail game, but will cry foul if a downloadable title costs more than $5. A combination of frequent sales and customer demand is driving the price of these games lower and lower. And in the minds of many consumers, low prices equals low quality..


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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