World of StarCraft mod lives on as StarCraft Universe

Posted on Friday, February 11 2011 @ 18:39 CET by Thomas De Maesschalck
TechSpot reports the fan-made World of StarCraft mod has been reborn under the name StarCraft Universe (SCU). The project had to be renamed due to legal issues.
The focus is still the same: recreating multiplayer raid battle experiences similar to World of Warcraft. SCU will be released as a series of Starcraft II custom maps and published officially on Battle.net.

The project, which does not yet have an official release date, had to be renamed because Activision Blizzard sent a cease and desist notice to YouTube to remove the pre-alpha trailer showing off the mod. Blizzard's intention was not to stop the project itself, but to protect their trademarks. The company insisted that it wants to see the continued development of the mod and even extended an offer to the developer to visit the Blizzard campus and meet with the StarCraft II development team.

Features:
* A wide variety of monsters, bosses, and character classes. SCU classes include: Infantry, Special-Ops, Demolition, and many others.
* A game save system. These maps will allows players to create, save, and load existing characters (a unique function uncommon to custom StarCraft maps).
* Hundreds of customizable weapons, runes, and equipment to choose from. They can be acquired as loot or bought in shops.
* Multiplayer experience. These maps allow (and encourage) up to twelve players in one match.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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