If you are a Windows C++ developer looking at GPU Computing for the first time, there is no need to wait. Visual C++ developers today use our high performance CUDA C++ with the Thrust C++ template library to easily accelerate applications by parallelizing as little as 1 to 5 percent of their application code and mapping it to NVIDIA GPUs. CUDA C++ comes with a rich eco-system of profilers, debuggers, and libraries like cuFFT, cuBLAS, LAPACK, cuSPARSE, cuRAND, etc. NVIDIA’s Parallel Nsight™ for Visual Studio 2010 provides these Windows developers a familiar development environment, combined with excellent GPU profiling and debugging tools.
The take away from Microsoft’s announcement today is that the GPU computing space has reached maturity, with the company that produces the world’s most widely used commercial C++ developer tools – Microsoft — completely embracing GPU computing in their core tools. Rest assured, NVIDIA continues to work closely with Microsoft to help make C++ AMP a success, and we will continue to deliver the best GPU developer tools and training.
NVIDIA pledges support for C++ AMP
Posted on Thursday, June 16 2011 @ 16:49 CEST by Thomas De Maesschalck