GPUs getting more memory bandwidth for GPGPU computing

Posted on Thursday, December 15 2011 @ 21:55 CET by Thomas De Maesschalck
VR Zone points out the increased memory bandwidth of AMD's and NVIDIA's new high-end GPUs is more for GPGPU computing than for gaming:
Well, GPUs have very very high peak FP compute rates, but the real performance in FP-heavy code is greatly affected by the available memory bandwidth. While a game may get a 5% FPS boost from a 33% memory bus width jump, a vector FP run may gain over 20% from the same enhancement, all other things staying the same. So, whatever the vendor's primary intentions are for widening the graphics local memory buses on new GPUs, the extra bandwidth - and yes, extra capacity headroom from being able to add more chips and keep things in local RAM - will have the greatest benefit exactly for GPU compute apps. The impact? More HPC-like stuff running oh so fast on your PC, and more true HPC apps running faster on GPGPU arrays.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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