It's obvious, the PC and console game industry is in desperate need of an overhaul. With skyrocketing costs to develop games, gamers aren't going to accept $80-$100 game titles, especially not with mobile prices in the 99 cent - $4.99 range and with food and gas prices on the rise. In addition, attempts to seize the used game market and turn it into a profit source are liable to backfire and won't generate enough revenue to solve the problem in any case.
Not to mention, how games are designed these days, needs some serious rethinking.
As part of our continuing positive approach to the problem (our therapist says it's a necessity), we've put together a list of some of the industry's most annoying game play clichés, from scripted sequences to impossibly incompetent NPCs -- and how they might be solved.
Hopefully *will* be solved, because some of these techniques are older than dirt.
Read more at HotHardware.
Four Gaming Clichés That Absolutely Need To Die:
Posted on Friday, April 27 2012 @ 18:30 CEST by Thomas De Maesschalck