One of the first people I recruited for Valve when they were looking for good Linux referrals was Forest Hale, or better known within Internet communities (including the Phoronix Forums and Phoronix IRC) as LordHavoc. He was the lead developer on the DarkPlaces engine, which is the Quake-derived engine that was used by the open-source Nexuiz game and is now used by Xonotic as well. As can be seen when firing up the old Nexuiz or when running Xonotic, DarkPlaces is both technologically and visually impressive, especially for being a non-commercial GPL-based engine. Under contract he additionally was the lead on the Mac OS X and Linux ports of Quake Live. He's also done other Linux contract work, but for the work on the open-source DarkPlaces engine is where he's arguably most known.
Now nearly one month ago he began work at Valve as part of the team/cabal working on the Linux version of Steam / Source Engine. There isn't anything new to announce today about their forthcoming Linux-native games and other initiatives, but the reason I'm mentioning this recruit publicly now is that Valve still should be looking at hiring more Linux developers.
Valve hires Linux gaming talent
Posted on Thursday, May 31 2012 @ 16:12 CEST by Thomas De Maesschalck
Phoronix delivers news that Valve has hired Forest Hale to work on the Linux edition of Steam and the Source Engine: