Lucid XLR8 Dynamix promises performance boost for notebook IGPs

Posted on Thursday, June 07 2012 @ 10:40 CEST by Thomas De Maesschalck
The Tech Report tried out Lucid's new XLR8 Dynamix software at Computex. The firm's latest technology is aimed at allowing slow GPUs like integrated graphics to deliver playable framerates by dynamically reducing the texture detail of background objects. The software is expected to be ready for release in Q4 2012.
Dynamix was showcased on two systems: a Sandy Bridge notebook with Diablo 3 and an Ivy Bridge system with Battlefield 3. Diablo 3 ran at 18-20 FPS with Dynamix disabled and around 35 FPS with Lucid's new mojo turned on. The improvement wasn't as dramatic in Battlefield 3, which jumped from 15-19 FPS to 21-24 FPS in the short snippet of gameplay we were shown. Background textures looked a little fuzzier in both games, but the improvements in fluidity were more apparent than the degradations in image quality. Unfortunately, we had to run to another meeting and couldn't spend more time with the systems.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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