Crytek to focus solely on triple-A free-to-play games

Posted on Monday, June 11 2012 @ 15:24 CEST by Thomas De Maesschalck
Crytek CEO Cevat Yerli revealed to VideoGamer.com that the future of his company will solely consist of triple-A free-to-play games. Cevat complains about the rise of DLC and premium gaming services that are milking customers to death, and says Crytek promises to deliver high-quality free-to-play games with budgets of $10 million to $30 million.
Warface, Crytek Kiev's multiplayer FPS, will be the company's first foray into the free-to-play sector. But once Crytek has completed its current contracts with traditional boxed products, its studios will only produce F2P titles - supported by its new social gaming platform, GFACE.

"As we were developing console games we knew, very clearly, that the future is online and free-to-play," said Yerli.

"Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience.

"What this entails is that our future, all the new games that we're working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development."


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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