Warface, Crytek Kiev's multiplayer FPS, will be the company's first foray into the free-to-play sector. But once Crytek has completed its current contracts with traditional boxed products, its studios will only produce F2P titles - supported by its new social gaming platform, GFACE.
"As we were developing console games we knew, very clearly, that the future is online and free-to-play," said Yerli.
"Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience.
"What this entails is that our future, all the new games that we're working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development."
Crytek to focus solely on triple-A free-to-play games
Posted on Monday, June 11 2012 @ 15:24 CEST by Thomas De Maesschalck
Crytek CEO Cevat Yerli revealed to VideoGamer.com that the future of his company will solely consist of triple-A free-to-play games. Cevat complains about the rise of DLC and premium gaming services that are milking customers to death, and says Crytek promises to deliver high-quality free-to-play games with budgets of $10 million to $30 million.