NVIDIA TXAA Brings Movie CGI Rendering To PC Games

Posted on Wednesday, August 15 2012 @ 19:33 CEST by Thomas De Maesschalck
NVIDIA's new Kepler GPU packs a number of efficiency and performance improvements, but one of its major features has been locked away until now. When the company launched their new GPU core earlier this year, NVIDIA debuted a new type of anti-aliasing it dubbed TXAA. Unlike other types of AA, which can often be forced on in the driver and applied to any game, TXAA required specific application support. According to NVIDIA, TXAA uses a contribution of samples both inside and outside of the pixel in conjunction with samples from prior frames, to offer the highest quality filtering possible.

Funcom's new MMO, The Secret World, was patched last week to add TXAA and we took the game out for a spin to see what it looks like. Read more at HotHardware.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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