Garage Games Torque 3D engine becomes open-source

Posted on Monday, September 24 2012 @ 13:57 CEST by Thomas De Maesschalck
As promised, Garage Games has made the source code of its Torque 3D game engine available to the public by publishing it on GitHub. The code is released under the MIT license, which offers users more freedom than the GNU General Public License.
The day you’ve all been waiting for has arrived. The MIT licensed version of Torque 3D is now available on GitHub. For those that just want to jump in and fork or download the engine, the links to the two repositories on GutHub are listed below. Just promise to come back and read the rest of the blog, OK? (We especially want you to check out and share our new services page)
Garage Games Torque 3D engine

Torque 3D was used by Tribes 2 (2001), as well as Penny Arcade Adventures, and a bunch of lesser known games like Blockland, TubeTwist, Ultimate Duck Hunting, Wildlife Tycoon: Venture Africa, The Destiny of Zorro, etc.

Full details at Garage Games.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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