The dream at 22cans is to make gaming meaningful. We want to engage people in fresh new ways with accessible, delightful games and experiences. We’re calling them experiments. Curiosity – what’s inside the cube was the first of these and we’re taking what we’ve learnt from it and applying it to future projects such as our next step - GODUS.
Populous was created over 22 years ago, and we believe that to date, nothing has come close to emulating its powerfully godlike experience. It’s this experience we aim to reimagine. GODUS blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White. The original Populous hailed from the 8-bit era but GODUS will use the most modern technology the world has to offer.
Peter Molyneux turns to crowdfunding for new god-game
Posted on Thursday, Nov 22 2012 @ 15:10 CET by Thomas De Maesschalck
Peter Molyneux's new game company 22sans has turned to Kickstarter to seek crowd-funding for Project Godus, a new god-game that promises to be an innovative reinvention of Populous, the original god-game created by Molyneux in 1989. To kick off the project, Molyneux is seeking £450,000 in funding by Friday Dec 21, 12:50pm EST. Depending on how much money you pledge, you receive various perks such as forum access, a digital download of Godus, in-game achievements and extras, beta access, alpha access, etc. At press time, backing stands at £64,795.