NVIDIA confirms Tomb Raider performance issues

Posted on Friday, Mar 08 2013 @ 10:56 CET by Thomas De Maesschalck
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NVIDIA send out a statement to acknowledge the performance issues of Tomb Raider on GeForce graphics cards. The new Tomb Raider game is an AMD Gaming Evolved title, and NVIDIA claims it didn't receive the final game code of Tomb Raider until this past weekend. NVIDIA is working on driver optimizations to enhance performance, but adds that Crystal Dynamics will have to make some code changes as well to fix all issues on GeForce GPUs.
We are aware of performance and stability issues with GeForce GPUs running Tomb Raider with maximum settings. Unfortunately, NVIDIA didn’t receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided. We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible.

Please be advised that these issues cannot be completely resolved by an NVIDIA driver. The developer will need to make code changes on their end to fix the issues on GeForce GPUs as well. As a result, we recommend you do not test Tomb Raider until all of the above issues have been resolved.

In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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