Microsoft announced it has made several changes to the Xbox One to get it ready for its launch in November. One of the more interesting changes is that the console now has a GPU frequency of 853MHz, 53MHz more than before. Speaking on Major Nelson's podcast, Xbox One chief product officer Marc Whitten also explained they've now completed their "mono driver", a graphics driver that really is 100% optimized for the Xbox One hardware.
During the podcast Whitten said "It’s a super exciting time". He explained that "This is the time when you’ve gone from all of these specs and all of these arguments over the last several years to having the product, and really starting to try it internally. We’re running our internal beta and using it at home and starting to see the product really come together."
Whitten mentioned some specific changes to the Xbox hardware and software that the design team thought were optimal choices, following the testing of the first models, "This is the time when we’ve gone from the theory of how the hardware works - what we think the yield is going to look like, what is the thermal envelope, how do things come together - to actually having it in our hands." He detailed "...an example of that is we’ve tweaked up the clock speed on our GPU, from 800 MHz to 853 MHz. Just an example of how you really start landing the program as you get closer to launch."