TressFX debuted in Crystal Dynamics' Tomb Raider reboot and was available exclusively for the Windows PC version of the game. The technology allowed developers to render and simulate thousands of individual strands of hair, giving Lara a more life-like appearance. The talk at AMD Developer Summit will cover the new capabilities of TressFX 2.0 and discuss how its rendering and physics work, as well as how research will be applied to future products.Source: Polygon
AMD TressFX 2.0 to enhance grass and fur animation
Posted on Tuesday, November 12 2013 @ 12:45 CET by Thomas De Maesschalck