AMD TressFX 2.0 to enhance grass and fur animation

Posted on Tuesday, November 12 2013 @ 12:45 CET by Thomas De Maesschalck
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AMD revealed it will soon roll out TressFX 2.0. Whereas the first TressFX focuses on hair simulation, version 2.0 will improve grass and fur effects. More details will be revealed at this week's AMD Developer Summit 2013.
TressFX debuted in Crystal Dynamics' Tomb Raider reboot and was available exclusively for the Windows PC version of the game. The technology allowed developers to render and simulate thousands of individual strands of hair, giving Lara a more life-like appearance. The talk at AMD Developer Summit will cover the new capabilities of TressFX 2.0 and discuss how its rendering and physics work, as well as how research will be applied to future products.
Source: Polygon


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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