NVIDIA demonstrates HairWorks progress

Posted on Thursday, June 26 2014 @ 13:29 CEST by Thomas De Maesschalck
NVIDIA uploaded a video that shows off the latest progress in HairWorks, a tool for rendering hair and fur:
NVIDIA HairWorks enables users to simulate and render fur/hair to provide a truly interactive game experience. The simulation/rendering currently requires a DX11 capable GPU.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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