Epic's Unreal Engine 4 'Rivalry' project demonstrated at Google I/O shows what's possible when PC-class gaming technologies and performance are brought to mobile devices. In less than three weeks we ported content built for high-end PC and the DirectX 11 graphics API to Android and Google's AEP (Android Extension Pack) extensions for ES 3.1. Developers can deliver incredible graphical complexity on a mobile chipset thanks to K1 and AEP!
Unreal Engine 4 runs impressively on NVIDIA Tegra K1 (video)
Posted on Friday, Jun 27 2014 @ 12:51 CEST by Thomas De Maesschalck
A pretty impressive demonstration of Unreal Engine 4 running on NVIDIA's Tegra K1 SoC was shown off at the Google I/O 2014 conference. This new mobile chip features graphics based on NVIDIA's Kepler architecture and features more graphics power than the last-generation of video game consoles.