The SureAI team is working on Enderal, a total conversion mod for Skyrim set in a new universe completely unrelated to Skyrim with a complex, dark storyline. It's the sequel to Nehrim: At Fate's Edge, a total conversion mod for Oblivion. You can learn more about Enderal over here at the official page or at modDB.
Enderal promises to combine the open world gaming of Skyrim with a complex and profound storyline, transforming it more into a RPG themed game that offers a mixture of The Elder Scroll and Gothic. The mod will introduce a new big world filled with ruins, ancient fortresses and lots of exciting landmarks, as well as new features such as experience points, special classes, talents and set-items.
The release date is still unknown.
Enderal is a Total-Conversion-Mod for Elder Scrolls V: Skyrim. Basically, a Total Conversion (TC) is a new game built from from scratch, using the original game`s resources as well as additional ones. Skyrim and Tamriel do not exist any more. However, by using Skyrim´s Engine and its models a new game is developed. It comes with its very own story and world, and new as well as changed and complemented game physics. In conclusion, for you Enderal is a brand new game that will approximately provide you with 30 - 150 hours of gameplay.
Enderal is closely connected to its predecessor "Nehrim - At Fate´s Edge". You, a fugitive from Nehrim, find yourself aboard a ship heading for Enderal. Accompanied by strange circumstances, visions and dreams you get involved in a mystical conflict whose roots may be found in Enderal - All to soon this conflict rises to a phenomenon of global impact set rolling by the events on Nehrim. The remains of an ancient civilization long lost and forgotten that vanished mysteriously from the surface of Vyn are to be explored, the memories of the dead to be ventured. Enderals deepest wilderness needs to be roamed in search of salvation. You will encounter spiritual abysses, cryptical entities and ambivalent personalities. Finally, you will have to face a huge fight in which the real enemy is far from clear.