King of Wushu - DX11 vs DX12 performance (video)

Posted on Saturday, May 02 2015 @ 0:03 CEST by Thomas De Maesschalck
Snail Games shows off a new gameplay video of King of Wushu, a Chinese MOBA based on CryEngine. The company says porting the game from DirectX 11 to DirectX 12 took two developers just six weeks, which seems to imply porting to DX12 is relatively easy.

Graphics-wise it's pretty hard to see major differences in this YouTube clip but what pops out is that the DX12 version runs quite a bit faster and is capable of displaying much more enemies on screen thanks to more efficient use of GPU resources. The PC version of King of Wushu is coming out later this year.



About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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