Warhorse Studios shows off the stunning world of Kingdom Come: Deliverance in a new video diary that reveals the progress of tech alpha 0.4. Based on CryEngine 3, Kingdom Come: Deliverance is a first-person, open-world RPG.
Gameplay-wise it looks a bit like Skyrim but one of the main differences is that it's set in a realistic Medieval world without any fantasy or other supernatural elements, the game takes place in the 15th century medieval Kingdom of Bohemia.
A First-Person, Open World, Realistic RPG That Will Take You To The Medieval Europe In A Time Of Upheaval And Strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard’s charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles. All of this – and more – brought to life beautifully with next-gen visuals delivered via CryEngine.
Kingdom Come: Deliverance is set in the 15th century medieval Kingdom of Bohemia with a focus on historically accurate and realistic content. The game will be a single-player experience with branching quest lines and a highly interactive world encouraging emergent gameplay. Kingdom Come will feature period-accurate armor and clothing, combat techniques, and real-world castles recreated with the assistance of architects and historians. The game will also contain period music recorded by Czech masters that were taken note for note from medieval song books.
The game is expected to be available in Q2 2016 for Windows, OS X, and Linux. Xbox One and PS4 versions will follow at a later date.