Good news - testing for the interim patch has been completed and it is now available for those who already have Batman: Arkham Knight for PC. As a reminder, below are some of the major fixes and improvements that will be addressed with this patch:
Reduced frame rate hitches
Optimizations for system memory and VRAM usage
Improved performance on all GPUs (requires the latest drivers)
More Comprehensive In-Game Settings
Fixed low resolution texture bugs
Fixed hitches when running on mechanical hard drives (HDD)
In addition to the above, we’re continuing to work on the following for future updates:
Adding support for SLI and Crossfire
Adding support for the latest DLC & Season Pass content
Adding support for additional updates such as Photo Mode
Continued improvements and bug fixing for a Windows 7 specific memory issue that occurs on configurations with 8GB of system RAM and some NVIDIA GPUs during extended game play
Continued improvements for Windows 10 specific issues on systems with some AMD GPUs
As always, we will monitor for any additional issues that come up and will provide further optimizations and bug fixes along the way.
We would like to thank everyone for their patience and invaluable feedback. We’ll provide ongoing updates here as they are made available. In the meantime, please enjoy the game with the latest patch.
- Warner Bros. Interactive Entertainment
Batman: Arkham Knight patch seems to fix some performance issues
Posted on Friday, Sep 04 2015 @ 10:44 CEST by Thomas De Maesschalck
The horrendous launch of the PC version of Batman: Arkham Knight resulted in the game being pulled from Steam at the end of June. After more than two months of work, WB Games has issued a patch that seems to fix a lot of the performance issues. Gamers report the update makes the game more playable, but more work is still required to get it up to par with the console versions. Others write that while some things are fixed, other things are broken now so it may not be a bad idea to wait a bit longer for the next update(s).