Last month The iBookGuy published a video detailing how the graphics in oldschool games worked. The first part focused on consoles like the Nintendo Entertainment System and the Commodore 64.
Now the second part has arrived, this covers the Apple II and Atari 2600.
How oldschool graphics work: part 2 with Apple and Atari (video)
Posted on Tuesday, September 08 2015 @ 16:18 CEST by Thomas De Maesschalck