Whyte said this in a recent exclusive interview with website BidnessETC. In the interview, Lionhead’s studio director was asked why Fable Legends is using DX12. According Whyte, anything that helps improve visual quality in a game, will be loved by developers and players. By using Microsoft’s new DirectX technology, the development team was able to achieve “a significant amount of horsepower – resulting in increased visual fidelity, higher frame rates, and improved shadows and effects.”
Whyte added that, depending on the graphic card used, a performance improvement of “up to 40%” was achieved, compared to DX11 performance.
Fable Legends runs up to 40 percent faster with DX12
Posted on Monday, February 01 2016 @ 14:01 CET by Thomas De Maesschalck
Lionhead studio director Stuart Whyte revealed that the DirectX 12 version of Fable Legends will run up to 40 percent faster than the DirectX 11 version: