Lionhead studio director Stuart Whyte revealed that the DirectX 12 version of Fable Legends will run up to 40 percent faster than the DirectX 11 version:
Whyte said this in a recent exclusive interview with website BidnessETC. In the interview, Lionhead’s studio director was asked why Fable Legends is using DX12. According Whyte, anything that helps improve visual quality in a game, will be loved by developers and players. By using Microsoft’s new DirectX technology, the development team was able to achieve “a significant amount of horsepower – resulting in increased visual fidelity, higher frame rates, and improved shadows and effects.”
Whyte added that, depending on the graphic card used, a performance improvement of “up to 40%” was achieved, compared to DX11 performance.