Why you should not buy Rise of the Tomb Raider via the Windows Store

Posted on Friday, February 26 2016 @ 12:30 CET by Thomas De Maesschalck
Microsoft logo
TechPowerUp provide a nice overview of why it's not a good idea to purchase Rise of the Tomb Raider via Microsoft's Windows Store because there are several pitfalls versus buying games via Steam or Origin.

Not only does the Windows Store not have a good refund policy, but the biggest issue is that games bought via the Windows Store are built on Microsoft's Universal Apps platform. This means you don't get real fullscreen mode, no support for SLI/Crossfire, no capability to turn V-Sync off, no modding support, etc:
To begin with, games purchased through Windows Store are built on Microsoft's Universal Apps Platform, and not the conventional desktop-based executable. The game is essentially a "modern UI" app, and not a conventional Windows application. This has great limitations - no NVIDIA SLI or AMD CrossFire support; no real fullscreen mode (just borderless windowed mode or pseudo-fullscreen); and V-sync being always-on. Other major downsides of UAP apps include no support for modding, and mouse macros. What's more, since UAP apps don't have *.exe extensions, you can't add them to Steam, and so no Steam Controller support. The Store in itself doesn't have a good refund policy along the lines of Steam and Origin limited full-refund policies; and you'll never be able to play your games on Windows versions older than Windows 10.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



Loading Comments