NVIDIA GPUs performing poorly in Deus Ex: Mankind Divided DX12

Posted on Friday, September 09 2016 @ 12:43 CEST by Thomas De Maesschalck
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The DirectX 12 patch for Deus Ex: Mankind Divided was released yesterday but unfortunately a lot of reports are popping up about NVIDIA hardware performing worse in DX12 than in DX11. As DSO Gaming reports, enabling the DX12 mode causes a significant performance decrease on NVIDIA GPUs, sometimes even as much as a 30fps decrease.
As we’ve already said, this initial DX12 release is labelled as a preview build, however things are not looking good for NVIDIA users. In fact, this situation reminded us of Total War: WARHAMMER; a game that also performed poorly under DX12 on NVIDIA’s hardware.

EIDOS Montreal and NIXXES noted that there is a known bug that causes some very high end cards to regress relative to DirectX 11. According to them, this bug is being addressed by the development team, so it will be interesting to see whether the culprit of this underwhelming DX12 performance is this bug.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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