id Software optimizing its game engine for Ryzen

Posted on Wednesday, April 26 2017 @ 14:38 CEST by Thomas De Maesschalck
id Software CTO Robert Duffy revealed the game designer is working on better support for AMD's products. He hinted that the next-gen game engine that succeeds idTech 6 will be heavily optimized for the Ryzen architecture. He also said that Quake Champions will feature optimizations for both Ryzen and Radeon Vega.
The most interesting part about Duffy's comment comes later in the video, where he talks about a new game engine that id is working on, which will be "far more parallel than idTech 6" (far more multi-core and multi-thread friendly), and that it will be able to consume "all of the CPU [compute power] that Ryzen can offer." Duffy also confirmed that "Quake Champions," the studio's upcoming online hero-based FPS, will be optimized for both Ryzen and Radeon Vega.


Via: TPU


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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