One other feature that AMD has implemented is support for lower minimum precision levels with DirectX 12, which will allow AMD to utilise 16-bit floating point precision calculation. This is a new feature that is currently present in the PS4 Pro, though it is unclear whether or not we will see this feature used by games in the near future.
AMD Vega to support DirectX level 12_1
Posted on Monday, July 10 2017 @ 11:30 CEST by Thomas De Maesschalck