NVIDIA GeForce Experience adds multi-track audio for game streamers

Posted on Monday, July 31 2017 @ 11:49 CEST by Thomas De Maesschalck
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Late last week, NVIDIA rolled out its GeForce Experience 3.8 beta software. One of the new features in this release is the addition of Multi-Track Audio. This is primarily useful for game streamers, who now have a way to record the microphone audio separately from the game audio.
From within the “Audio” screen you can configure game volume and system volume using “System Sounds”, the volume and boost of your mic, and which device should be used for your mic. And by clicking “Separate Both Tracks” you can have all GeForce Experience microphone audio recorded to a completely different audio track, leaving you with ‘clean’ game sound even if you were chatting away.

If you’re an advanced user you can open the likes of Premiere Pro and insert only portions of your audio track, for example, having you and others audible only during the best and exciting moments.
GFE multi track audio


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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