Planet-sized cities shown off in Star Citizen (video)

Posted on Monday, October 30 2017 @ 10:58 CET by Thomas De Maesschalck
Over at CitizenCon 2947, Chris Roberts showed off some more Star Citizen eye candy. The most impressive feat was the procedural cities technology, which makes planet-sized cities a possibility.

In the video clip below, you can start watching the gameplay footage around the 11:35 mark. One of the first planets shown is ArcCorp, a Blade Runner-like planet where every inch of the surface has been built upon. The clip also shows off Hurston, a mining and manufacturing planet.
ArcCorp has been available in Star Citizen alpha for some years now, however, only as a closed off level that players can spawn in and out of. CIG has now integrated this 'level' into the persistent universe and expanded it into an entire planet.

While densely packed using designer assisted procedural generation, not every building on the planet will have an interior, with the developer planning only to provide a few hub areas on the surface where players can land, and find missions as well as other interesting situations.


Star Citizen 3.0 Alpha is expected to go public soon, but keep in mind that the features shown in this video will not be included in version 3.0. The footage in the video is more of a precursor towards what gamers can expect in the future.

Via: NeoWin


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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