Ren has used photogrammertry and the lighting in this video is dynamic apposed to pre calculated and baked down to light maps or texture. Ren has also used NVidia’s VXGI solution for the global illumination effects.
Via: DSO Gaming
Ren has used photogrammertry and the lighting in this video is dynamic apposed to pre calculated and baked down to light maps or texture. Ren has also used NVidia’s VXGI solution for the global illumination effects.