Details emerge about future Intel discrete GPU project

Posted on Monday, February 19 2018 @ 18:24 CET by Thomas De Maesschalck
Intel logo
One of the markets where Intel has trouble breaking into is video cards. In 1998, Intel launched its i740 and about a decade later they tried to conquer the gaming GPU market with Larrabee. Both attempts failed but Intel is hopeful that its future discrete GPU will be able to turn the tide.

As you may know, the chip maker hired Raja Koduri, AMD Radeon Technologies Group's former head, to oversee this project as Chief Architect. Some slides detailing Intel's future GPU were shown at the IEEE International Solid-State Circuits Conference (ISSCC) in San Francisco. Interestingly, it looks like Intel is aiming to scale up its integrated graphics architecture, and to implement mechanisms to achieve higher clockspeeds.
The company's first 14 nm dGPU prototype, shown as a test-chip at the ISSCC, is a 2-chip solution. The first chip contains two key components, the GPU itself, and a system agent; and the second chip is an FPGA that interfaces with the system bus. The GPU component, as it stands now, is based on Intel's Gen 9 architecture, and features a three execution unit (EU) clusters. Don't derive numbers from this yet, as Intel is only trying to demonstrate a proof of concept.
Intel 14nm GPU project

Full details at TechPowerUp.


About the Author

Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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