NVIDIA and Remedy tease capabilities of real-time ray tracing (video)

Posted on Monday, March 19 2018 @ 18:47 CET by Thomas De Maesschalck
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NVIDIA and game developer Remedy Entertainment showcased a video that illustrates the capabilities of RTX, the new real-time ray tracing technology from NVIDIA. Some more details about RTX can be read at GeForce.com.
NVIDIA RTX Technology, Volta-architecture GPUs, the GameWorks SDK, and the Microsoft DirectX Raytracing API make real-time ray tracing a reality for games. Check out this Northlight-engine tech demo from Remedy Entertainment for an early look at how real-time ray tracing can vastly improve the quality of lighting and shadowing in games.

Please note that a ray-tracing denoiser module is coming to the GameWorks SDK, which will enable developers to remove film grain-like noise without any additional time-sapping development work, meaning the end result will look even better.


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Thomas De Maesschalck

Thomas has been messing with computer since early childhood and firmly believes the Internet is the best thing since sliced bread. Enjoys playing with new tech, is fascinated by science, and passionate about financial markets. When not behind a computer, he can be found with running shoes on or lifting heavy weights in the weight room.



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